PersonalPosted by Anders Højsted Tue, August 05, 2014 17:45
have become interesting lately.
been working the last 1½ year as game writer and community manager on
Cloud Chamber at Investigate North. Combined with issues in my
personal life – my mother's cancer and subsequent death – things
have been very quite @ Great Dane Games & @ Tryhart.
Chamber is launching on STEAM on the 7/8 and I can highly recommend
it if you are into astrophysics and mysteries.
I was let go from Investigate North at the end of may and I've been
spending the time since to get over my mother's death, to have a
vacation and to figure out what I'm going to do with the rest of my
life. I've been very deep down the existential Rabbit-hole, a short
stroll around the french existentialists and I am only just returning
to the surface.
still very much want to work with games and with media.
I've realised is that I'll probably never have a permanent position
in my life. I have a multitude of skills, but the ones that I want to
exercise are mostly oriented at work as a consultant or as in
fixed-term positions on a contractual basis. I could probably find
permanent work as a community manager or as a project manager, but
that is not what I want to do and experience have taught me that if
I'm not motivated for a job, I mostly likely won't do it very
right now I'm looking for projects & fixed-term positions as a
game writer, game designer or interaction designer. This is the life
of an artist and I don't mind that - as long as I can make a decent
living of it.
Call me if you have a project and could use some solid input to it on those fields.
I do this, I'll also work on my own projects.
of: I want to finish aMAZEd (fomerly known as Amazing)
been dormant for a long time, but I've picked it up again and it
still makes sense (and is fun to play). I've had some design
challenges with it – mostly balancing and progression – but have
fixed them, so I can now finish it. You can try the demo to the right
– the core gameplay in the final game is going to be almost the
same, but with a few twists.
have ideas for other games to follow it, but that can't hardly come
as a surprise.
now on Great Dane Games is going to be my outlet for my own personal
projects – the ones that I do on my own. It's not going to be
corporate and it is not going to represent anybody else but
I want to make a demo of Baby The Knife. You can read more about it
you around :)
PersonalPosted by Anders Højsted Wed, December 23, 2009 13:31
I just wanted to wish you all a very merry christmas/jul/chanukkah/whatever.
Take some time off with your family, relax, enjoy some good food and come back refreshed and stronger for the new year.
Christmas is going to be great and the new year - 2010 - is going to be magnificent.
PersonalPosted by Anders Højsted Tue, June 23, 2009 15:22
(This post is migrated from my original blog)
philosphy-studies flundered after the first two years. I drifted from
job to job, - from ambition to ambition. After half a decade of aimless
& focusless wandering between jobs, I finally decided that even if
I no longer wanted to be a philosopher, I still wanted an education. I
didn't feel like going back to square one and start on a new bachelors
degree, so I decided to finish my bachelors degree in philosophy with
as little philosophy as possible.
Instead I studied innovation, business planning, theory of science
(ok, - a little philosophy) and took a course in multiplayer games. I
found it hard to understand that computergames - a pure entertaiment
medium - actually qualified as a topic for a academic course. But it
did, - and I actually came up with a very interesting topic for a paper
(whiuch I never wrote ).
The teacher at the course, Gitte Stald,
spoke high praises of the IT-University (ITU) in Copenhagen and their
games research department. It took a while but finally I realized that
I could take a masters in game design at the ITU. A Master! I would't
have to start over. And I could do it in games :)
That's when I realized that the other passion is games. Roleplaying games, tabletop games and digital games.
I've played digital games all the way back from PONG. I've played
pen & paper rpg's from the first time I had the chance (age 16).
I've owned a Commodore 64, an Amiga 500 and various PCs from back when
they were 66mhz. And I've played games on them all. Every single one of
The ITU would give me a chance to live out my passion and
get a degree in IT that probably would get me a job afterwards (as
opposed to philosophy). I got accepted at the ITU (probably at the
lowest gradepoint ever - between C & D) and followed course with Jesper Juul, Gonzalo Frasca, Espen Aarseth,
Michael Valeur - all great teachers and scholars (and I realized that
games can be used for many other purposes then "just" entertainment).
Our master thesis - which I wrote with Stein Llanos, now gamedesigner at Zeitguyz - was about analog methods to test computergameconcepts (not the games, but the concepts, - yes, it works ).
It was quite good and landed us a A. All together my
grade-point-average for the masters was right between A & B. So I'd
definitely found the right place to study.
I did a final project after we'd defended the thesis. Gonzalo Frasca was my supervisor and the project was a maschinima/gamie made in Valve's Halflife Source Editor (G-man's Outtakes).
And this is where it came full circle; the exam was 2½ years after I
started at the ITU; - and my supervisor was the same Gitte Stald who
got me started at games . Crazy world, ainnit? (ok, it's not "I got run over by the spaceshuttle and survived"-crazy, but it's stilll kindda fun).
So now I have a masters degree in Gamedesign and a bachelors degree
in philosophy and are looking for a job. This is partly why I made this
blog and partly because I like to talk about stuff that I'm passionate
PersonalPosted by Anders Højsted Tue, June 23, 2009 15:19
(This is a migrated post from my old blog)
There is supposed to be a "about me"-field in this blog, but I
can't make it work and since it's invariably is going to be to small
for my ramblings, I think that the first post should be about me and
the purpose of this blog.
I'm a philosopher and have - on top of
that - a bachelor's degree in philosophy. A bachelor's degree in
philosophy doesn't make you a philosopher and you most certainly don't
need to degree in philosophy to be a philosopher. However, I consider
myself a philosopher - a person who loves knowledge for it's own sake -
and this passion prompted me to study it at the university.
My choices have always been about passion. Never common sense, never monetary concerns...always passion.
(To be continued)